Jarett Fajardo is an industry artist who currently resides in Los Angeles California. At a young age he discovered he loved to tell stories through art. He graduated from Academy of Art University in San Francisco with a major in Illustration and emphasis on conceptual design for film and television. Under the tutelage of Pixar Art Director and Instructor Anthony Christov, he developed skills in pre-production art and story telling. His work as a storyboard/concept artist has helped him develop characters and visualize worlds that adapt to the needs of complex stories. He is noted as a story artist, art director, and graphic artist for clothing lines, children’s books and comic book illustrations. Along with his vast body of work with studios, he is best known for his images working along side the companies of famed Directors Francis Ford Coppola and Victor Salva of Zoetrope Studios. Fajardo’s success is derived from a passion to give life to timeless characters and stories that will continue to inspire future generations of artists.
CMSDSI - 2022- August 2023 Manager of Creative Development & Art Director, Client relations and management of artists in the development of props, makeups, and film production needs. The Masked Singer US & Germany - 2018- Present Character Concept Costume Design Illustrator, Creating creature and costume designs for practical use for on stage performance.
Cinema Makeup School - 2015- Present Drawing, Sculpting, Character Makeup, Digital Fx Instructor. Teaching extensive use and knowledge in it's application to creature and fashion makeup practices.
Academy of Art University San Francisco2012- Present Masters Graduate and Undergraduate Instructor for the Illustration Department. Instruct, critique, demonstrate, lecture, and teach a curriculum based on the production of illustration for professional industries.
Ancient Aliens- History Channel Los Angeles 2013-2016 Composed illustrations and conceptual design art based on Ancient Mythology. Worked freelance creating stills and graphic illustrations for episode storylines.
Killing the GrizzlyLos Angeles 2010-2017 -Utilize extensive knowledge in multiple mediums of digital painting to illustrate Children’s books, Comic books, Background layout, Concept design, and Character design -Write and produce stories for publication and distribution
Glaza by Marina Toybina Los Angeles Jan 09-Present -Illustrated and handcrafted costumes for entertainment shows with customised design for clientele -Developed pre-production prints and layouts for Director, Designer, and stylist over view
Lucky Me StudiosLos Angeles 2010-2011 -Art Director initiating partnerships with progressive organisations in the development of shows, movies and video games. Production pipeline contribution with intelligent solutions and critiques. -Lead design of stories and concepts for animation production -Illustrate/package characters and images for film and TV series -Direct and manage employees in an art production pipeline to meet deadlines and client needs in fast-paced environment -Write story synopses, Series arc, and development of characters for pitch, packaging, pilot and production platforms of sales
Zoetrope Entertainment Los Angeles 2008-2009 -Pre-production Concept and Storyboard lead design with post-production Storyboard editing for Jeepers Creepers; various films -Consultation and technical assistance on Background, Character, Prop and Set design modifications. -Strong capability to multi-task and prioritise working within a budget.
Continuum Pictures Los Angeles Jan 2007-2008 -Strong multitasking in a group of various Writers and Art directors developing conceptual art and illustrations for film and television. -Produced logo art for variety of projects.
Cliffside Pictures Los Angeles 2005-2007 -Concept art and initial storyboards helping develop visual direction.
Education
Sculpting with Don Lanning 2018 - Design sculpting creatures in oil based clay - Executing creative character design based off illustrated renderings
Brainstorm School Burbank 2015 - Scholarship for World building with Eric Ng and James Paick - Develop and design worlds for game concepts - Layout, perspective, prop building.
Academy of Art University San Francisco 2002-2006 -B.F.A in Illustration with a background in visual development for film and television. -Studied under Pixar Art Director Anthony Christov -Emphasis on 2d animation, Fine Art, Character design, Background layout, Architectural rendering, and storyboarding
Selected Skills -Ability to communicate complex concepts visually through use of color, form, lighting, composition, with multiple techniques and styles. -Proficient in Photoshop, Illustrator, Mac, oil, watercolour, ink, pastels, film, makeup, and photography. -Heavy freelance experience and contractual work. -Established gallery painter in landscapes and portraits.